Connected: An Internet Encyclopedia
1. INTRODUCTION

Up: Connected: An Internet Encyclopedia
Up: Requests For Comments
Up: RFC 1832
Prev: RFC 1832
Next: 2. BASIC BLOCK SIZE

1. INTRODUCTION

1. INTRODUCTION

XDR is a standard for the description and encoding of data. It is useful for transferring data between different computer architectures, and has been used to communicate data between such diverse machines as the SUN WORKSTATION*, VAX*, IBM-PC*, and Cray*. XDR fits into the ISO presentation layer, and is roughly analogous in purpose to X.409, ISO Abstract Syntax Notation. The major difference between these two is that XDR uses implicit typing, while X.409 uses explicit typing.

XDR uses a language to describe data formats. The language can only be used only to describe data; it is not a programming language. This language allows one to describe intricate data formats in a concise manner. The alternative of using graphical representations (itself an informal language) quickly becomes incomprehensible when faced with complexity. The XDR language itself is similar to the C language [1], just as Courier [4] is similar to Mesa. Protocols such as ONC RPC (Remote Procedure Call) and the NFS* (Network File System) use XDR to describe the format of their data.

The XDR standard makes the following assumption: that bytes (or octets) are portable, where a byte is defined to be 8 bits of data. A given hardware device should encode the bytes onto the various media in such a way that other hardware devices may decode the bytes without loss of meaning. For example, the Ethernet* standard suggests that bytes be encoded in "little-endian" style [2], or least significant bit first.


Next: 2. BASIC BLOCK SIZE

Connected: An Internet Encyclopedia
1. INTRODUCTION